Individual students take on the job of an entire game dev team to learn the various roles that go into making a game. They start out in the role of the artist, move to coder, animator, SFX, and move to bugtesters before polishing up their project! We will learn about video games history and the reason these roles exist, as well as the scope and scale of game projects as development teams get larger. The online block coding program Scratch will be used to create the games.